Select Page

7.3 Fallout 4 Part 2

The Gaming Backlog “Book Club” hosts chat more about Fallout 4. We make our slow, distracted, winding way South across the Commonwealth until we find Diamond City and try to find some leads.

Stay tuned for next week’s episode to hear how we went about tackling the next main quests and discover brand new distractions to keep us occupied in Fallout 4 Part 3, all while sharing some tips, tricks and stories along the way.

We want to hear how your trek to Diamond City went in Fallout 4. Take part in our conversation by joining The Gaming Backlog “Book Club” Discord server at https://discord.gg/9xdX3znWQn or finding it through our LinkTree link on Instagram.

7.3 Fallout 4 Part 2 cover art

Transcript

[00:00:01] Speaker A: Hello and welcome back to the Gaming Backlog Book club.

Last Thursday was October 23, which is fallout Day, the day the bombs dropped in the Fallout universe. And if you’re new to the series like we are, you’ll have realized Bethesda drops lots of new info when they can on that day. I think last year was the first time that it happened. This year, a little bit lackluster if you ask most of the community. They announced a Fallout 410 year anniversary edition which doesn’t seem to do anything new except for add some mod creations. Compared to the version that we’re playing currently, which is PS5 update, there’s nothing.

[00:00:40] Speaker B: To me it didn’t any. Yeah, there didn’t seem to be any difference between the Game of the Year version that we’re on and the anniversary. I was like, yeah, yeah, that makes no sense.

[00:00:51] Speaker A: The one exception being that it’s coming to Switch 2, which is good for people.

I only have that console because I quite Enjoy playing Fallout 4 and handheld on PlayStation Portal.

[00:01:02] Speaker B: I actually think this would be from what we’ve played so far, this would be Fun on the Switch 2. Like to be able to just take handheld. It would definitely be fun.

[00:01:10] Speaker A: It’s a really good game for something like Switch 2. It’s old enough that the graphics, even in the sort of remaster or I guess visually updated versions are better, but they’re still not so intense because they’re so old that it will run well on Switch 2 and it’ll look good, so good for Switch owners. I think it’s a really good port for that. But outside of that you shouldn’t call it a 10 year anniversary edition. You should just port it to switch two and call it a day.

On the other side they also announced New Vegas 15th anniversary bundle which is not a remaster with fixed bugs and quality of life improvements like it should be. It’s just the same old PC version with some physical collectible items.

But if the Fallout 76 collector’s edition fiasco was anything to go by, this is definitely not worth your money. So yeah, quite disappointed. There isn’t a remaster for New Vegas coming to a company or follow season two of the TV series unless they’ve got something extra special up their sleeves, which based on the fact that they announced this, I feel like it’s not going to happen anytime soon. So I guess I need to find a PC gaming PC with mods available to make this an enjoyable experience to do New Vegas in the next 10 years. They also announced some things for Fallout 76 and probably a couple other things, but to be honest, I checked out pretty quickly and just watched some quick trailers.

[00:02:30] Speaker B: Yeah, I was. I was disappointed with the New Vegas, the New Vegas news, especially when I saw that it was just like the PC version. I, like, said to myself, I’m like, what is this crap? I was like, no, I was like.

I was like, even if it’s not like a remaster or something, I’m like, I’m sure you could have put it onto PS at least, and maybe Xbox.

[00:02:52] Speaker A: Right, right, right. I think that that is a big. At least get the regular version that crashes all the time onto PS5, you know? Yeah, it’s, it’s, it’s. There are no excuses at this point. Most people are saying the same thing.

[00:03:06] Speaker B: I just want to say.

[00:03:07] Speaker A: Yeah. That this show is going to hype me up for it.

[00:03:10] Speaker B: Yeah, exactly. And I would say it because, again, I. I think I have New Vegas on my Xbox because it is available there.

Yeah, yeah. And I can’t believe that they couldn’t have just done that just for.

[00:03:25] Speaker A: And then publish it. Port it.

[00:03:27] Speaker B: Yeah.

[00:03:28] Speaker A: For you, obviously, there’s some tweaks to do, and I’m not a developer and you’re not a developer, so we can’t criticize in that sense. But it’s been out long enough and everyone’s asking for it, so it seems like easy money to be made.

[00:03:39] Speaker B: Oh, I think so. I definitely think if you had done that for PlayStation 5, put it at, I don’t know, 10 bucks, 20 bucks, a lot of people would have bought it.

[00:03:47] Speaker A: Yeah, for sure. I mean, it’s very much like the fact that everyone’s asking for Metroid Prime 2 and 3 to be ported or remastered or any kind of version to be added to Nintendo Switch instead of being locked into GameCube and Wii.

And same with Wind Blade, but Nintendo has a long track record of not doing what would easily print them lots of cash.

[00:04:11] Speaker B: Yeah.

[00:04:12] Speaker A: It seems like Bethesda’s making the same dumb decisions.

Yeah.

Well, anyway, outside of that, I guess the positive spin here is that Outer Worlds 2 by the Fallout New Vegas developers, Obsidian is releasing tomorrow, and it’s reviewing quite well. So I think it’s. It’s looking pretty good. I think we both had some interest in playing Outer Worlds 1, and we’ve had it in our backlogs for quite a while. We even considered it to do right now in place of Fallout 4. It’s a bit more modern, but, you know, Fallout 1, mostly because of our TV show. Hype.

But hey, one day we’ll get to outer worlds one and two.

[00:04:51] Speaker B: Yeah, definitely. They are still the first one. And yeah, I’ve seen some trailers or just other little reviews so far for the second one. It looks, look good. So the first one is definitely, definitely something I’ll be playing here in the future.

[00:05:04] Speaker A: Yeah, yeah, same, same. It looks like a good time. I think especially some of the unique sort of gameplay mechanics that they add in. Like the flaws system where you end up permanently stuck with some like negative attributes too that kind of make things make conversations or make combat goofier in a way than it usually is because you’re not only able to improve things, you can also make things worse.

So I’m excited for that one day.

But moving along, let’s get into our past week’s worth of Fallout 4 reminder. We do go into spoilers here and there, so if you want to avoid that, start at a previous episode, play along and come back to this one once you’re caught up. I will say just right off the bat, and I hadn’t seen any of them last time, but I love the pre main menu Vault Boy cartoon videos that explain the different stats that you can level up in a special list.

I, yeah, I hadn’t seen any of them, but that those cartoon videos are exactly what drew me and that, you know, that really old style music and the voice acting is something that I had seen either clips of or something before that was like, oh, this is really like Bioshock in some ways because of the time period that it originally take place in. And I think they do a really good job with that. I’m surprised that they didn’t throw them in when you’re opening up the special menu for the first time to give you a bit of a tutorial. It’s weird that they’re, you know, right when you load up the game but don’t even start your save file.

Kind of a weird decision, but I really enjoy them.

[00:06:38] Speaker B: Yeah, I’ve only caught one or two because again, when I’m loading up the game, I’m just trying to go straight into the game. But I have caught one. Yeah, but you’re right though, they’re fun. They’re. They are also what’s always made Fallout like, intriguing and something I’ve always wanted to like, play and get into. Like, it’s just fun with the little character.

Yeah, it does. It definitely adds character.

[00:07:00] Speaker A: And so, I mean, I think I wasn’t convinced on it, it being Fallout after our first few hours, but now that I’ve put a lot more time into random exploration and what’s that over there in the distance and side quests that aren’t just regular old fetch quests, I’m starting to dig it a lot more than I anticipated. I know you were. You were kind of enjoying it right off the bat. It took me a little bit to get going. I guess we also. Yeah, go for it.

[00:07:27] Speaker B: Yeah, I was just gonna say no. I’ve definitely. Yeah, I’ve definitely been enjoying it. And I mean now I haven’t put obviously many hours in for the main story because it’s been a little bit shorter so far.

I put a lot of extra hours in of again, just exploring, finding new places, clearing places out, finding some new weapons, starting to upgrade weapons.

One thing I need though, I’m.

Which I didn’t know for upgrading weapons, like there’s some upgrades I want to do, but I need to get the.

I need to unlock the gun nut like level one of it. So that’s what I’m working towards. So when I get my next level up, my next level up for like a perk chart for the token, I’ll use it on that. So then I can upgrade guns a little bit more, make them a little bit stronger.

[00:08:14] Speaker A: Okay, interesting. So I was gonna. Now that you mentioned, I was gonna ask that too. It is. Have you put a stat point into anything besides row.

[00:08:23] Speaker B: Yes. Oh yeah. A few of them.

[00:08:25] Speaker A: I have not. I’ve been pumping so much into vats accuracy and vats action points. And then also there’s one of the top. I think it’s intelligence gives you more experience to level up faster.

So I’ve been pumping a lot into that. I haven’t gone a level down yet because I don’t have a lot of interest in most of them yet. I feel like I get more value out of those top things first. I’ll get there soon, I’m sure.

[00:08:48] Speaker B: Okay. Okay. You’re right. Okay. The. Actually I want to do the gun nut one just for some upgrades on my gun. But to be honest there.

And this was actually something I told you before we started this, but I’ll say it here. I again, after putting Now I don’t even know. I’m probably like at least 13 hours of stuff into this game.

Again, mainly just exploring. Just realized that for favoriting guns you can add more than one onto each slot of the D pad. Each slot of the D pad has three.

Did not know that because I’m like carrying all these guns and I’m Only using three guns. And then my bottom D pad is stim.

So I’m like, what am I doing with these extra? But I don’t want to get rid of these extra ones because they’re actually pretty good. And I can upgrade them. They do some damage and I have ammo. And then I saw that and I was like, oh. So I just filled all the sluts with the remaining guns that I had. I was like, sweet. And it’s used up all. So I was like, cool. Now I can switch between. Because what I had been using is like, I had in my top slot, like, a sniper rifle.

I have like a sniper rifle with a bayonet on the end, which I.

[00:09:54] Speaker A: Have like, oh, that’s cool.

[00:09:56] Speaker B: 700 rounds for. Because it’s. I think it’s like 38 rounds and they’re everywhere.

So I have a ton of rounds for that. So I never take that off.

And then on my right slot on my D pad, I picked up off some raiders in a sewer that I found, like in the first episode I found.

It’s a, it’s a tire iron with a blade on it. It’s like an axe, and it does a good amount of damage. So I use that a lot for melee and, like, for some feral ghouls, it’s like a one or two hitter against them.

[00:10:29] Speaker A: Oh, you see, you’re doing all. I don’t think I’ve done melee since I got out of the vault, to be honest. I start trying it out more until.

[00:10:35] Speaker B: I found that I didn’t even think about them as being melee weapons. I only thought it was guns.

[00:10:41] Speaker A: Yeah, yeah, yeah. There’s. I mean, there’s also a lot of. Of stat points or stat types below the strength one that you can pump into just using fists.

[00:10:50] Speaker B: Yeah, so I have all that, basically. Yeah. I have on. I think I pumped into one of them to, like, do plus 20% melee damage or something, which definitely helps and.

[00:11:02] Speaker A: Enjoy that melee fighting. And maybe I should try it out more.

[00:11:05] Speaker B: Yeah, it’s fun. You just have to be careful with it. Like, I, I. If it’s a bunch of people, I’m not gonna melee. Like, I’m gonna use my guns and stay further away. But, like, for rad roaches and other, like, mongrel dogs, other creatures like that, you kind of chop limbs off with it. Like, I just found it. It was off a raider and it does, like, I think the damage was like 3440. It’s like medium.

The speed is medium, so there’s obviously slow Medium fast. But yeah, it’s pretty powerful.

[00:11:33] Speaker A: And okay.

[00:11:34] Speaker B: I guess in this game too, they don’t.

Stuff doesn’t get damaged, so it’s not like it’s not gonna go away.

[00:11:41] Speaker A: Right.

[00:11:41] Speaker B: Like, I don’t have to repair it or anything, so.

[00:11:45] Speaker A: Yeah. Yeah. Huh.

[00:11:46] Speaker B: And then my other slot, I usually have like a shotgun. I have a shotgun, something like that, which is a bit more powerful for close range if I need to take someone out quickly or something.

[00:11:59] Speaker A: Yeah.

[00:11:59] Speaker B: But it was just a nice thing that I realized that I can add multiple slots.

[00:12:02] Speaker A: Multiple slots in your. In your D pad. Yeah, I’ve. I’ve had that for a bit. I mean, I have three on. On left and right. And then I think I have a Molotov cocktail and a grenade and then one. One extra gun on top and then, yes, impact on bottom. But I think, like, okay, there’s one particular type of weapon that I’ll explain a little bit later. But the.

The most. The guns that I’ve been finding have been just like those pipe weapons, which is. I mean, I think it’s a very cool implementation of. You know, everyone’s just scrapping things together as they try to survive. Here they literally are attaching a pipe with enough space for a bullet to go through onto a piece of wood and then planking them all together. And very clever. Kind of a cool way of implementing that. And so I’ve been mostly been using like bolt action pipe weapon, pipe rifle, a regular rifle, then a lot of the.

I like how you can swap out your grips and things like that. So I think I have a sharpshooter pistol or something.

The only thing that I wish was better in the menus, though, is like a compare feature, because every time I get a new weapon, I just scroll up and down to see the damage and range and accuracy comparisons against the weapon that you currently have. That’s kind of similar. So I wish there was just a quick, easy, like hit one, hit R3 or whatever and then compare the values. Unless you found that. Totally agree on that.

Let us know.

[00:13:29] Speaker B: No, there. There are times where it’s like. Because I see on their body and it’ll give like a one or two plus signs and I’ll pick it up and then I’ll just look at it and if it’s nothing really that great, I’ll just drop it again. Because, yeah, I do agree. I wish it was something.

[00:13:41] Speaker A: I always assumed that the plus sign meant either it was like an upgraded plus or like more something or. Yeah, either. Maybe it’s a bit of an improvement, but I pick it up and it doesn’t seem to do much, if anything at all. So I, I’m always curious if what that means. There’s no real tutorials here except for a couple of very light details. But I mean part of it’s just spending more time with the game trying to just experiment, figure things out. And I think that’s, that’s what has gotten me a little bit more immersed and interested in the game itself is the, the just getting unlocking more complexity, understanding more of the complexity to how all these systems work with each other.

[00:14:19] Speaker B: Yeah, definitely agree.

[00:14:23] Speaker A: Yeah. So I think otherwise we also have another banger game here on the podcast. In terms of music, the the original score soundtrack is all right and mostly ambient music sounds, but the radio itself that you can listen to on your Pip Boy is amazing.

I don’t know if you’ve tried that out much.

[00:14:45] Speaker B: I have, I’ve turned it on, but I’ve only turned it on for like signals when I’ve got signals and listen to people’s.

[00:14:51] Speaker A: Well, you’re missing out on, I guess.

[00:14:52] Speaker B: There is a radio station with actual.

[00:14:55] Speaker A: Cars and gta, which I haven’t played much of GTA at all. But back in the day when I was playing GTA 3 in Vice City, I would just get in the car, turn on the radio and then drive around at high speeds and jump off of ramps. That was my GTA experience and that was the really good soundtracks, especially in Vice City. But that’s sort of what it’s like here, but with period appropriate music.

[00:15:18] Speaker B: Okay, I’m going to have to just turn the radio onto my Pip Boy while roaming around.

[00:15:24] Speaker A: Yeah, there’s nothing like just wandering the wasteland listening to old school big band and jazz music on Diamond City Radio. The channel and also the classical radio station makes infiltrations and firefights so epic. I just can’t beat taking out a bunch of raiders to the soundtrack of Ride of the Valkyries.

[00:15:45] Speaker B: Okay.

[00:15:46] Speaker A: All right.

[00:15:46] Speaker B: Yeah, I’m ready.

[00:15:47] Speaker A: Yeah, that was badass. I wasn’t expecting that one to come on, but it came on in the perfect moment to just like knock out a bunch of people.

[00:15:53] Speaker B: That is really cool.

[00:15:55] Speaker A: On the flip side though, make sure if you’re doing that, make sure you turn the radio off before starting a conversation with an npc, especially if it’s going to be a story related conversation. Okay.

Having a super upbeat Ella Fitzgerald song on at pretty high volume while Preston the Minuteman leader is explaining the Quincy Massacre was A little bit odd, I guess is the best way of putting it.

[00:16:21] Speaker B: Distracting. Yeah.

[00:16:23] Speaker A: So I was like, oh, this is definitely not fitting the theme of this conversation.

So yeah, I started turning it off when I got into towns and things like that. But it’s just so such a good background to fighting and exploring.

Okay. I also thought the dark comedy of nearly every food item having some type of a bomb or explosion branding is hilarious.

I know everyone in those Cold War times was in constant fear, but this degree of kind of morbid fascination with nuclear bombs and explosions is really next level.

[00:16:58] Speaker B: Yeah, it is a lot. Yeah.

[00:17:00] Speaker A: They were really cola and sugar bombs and Blamco and there’s a very, very long list of food items that are somehow related to bombs.

[00:17:11] Speaker B: It’s just like all the food was foreshadowing what was going to happen.

[00:17:15] Speaker A: Yeah, that.

Yeah. I don’t know. I mean, why are you giving a kid cereal shaped like a bomb? I think there was a commercial for one that I saw too that was older, that might have been in the Fallout in the Day thing last week.

[00:17:29] Speaker B: All the corporations are.

[00:17:32] Speaker A: Yeah, yeah, of course they are. I mean, I really think they were. It sounds like part of the original deal. A couple. The last sort of generalized gameplay thing here that I have is it might just be from having played more modern games and loving the type of movement in games like Titanfall 2 and the fact that a lot of other shooters now have adopted the sprint and slide move. But I keep trying to do that here.

So I’ll be sprinting and realize because I love in modern shooters sprinting, sliding around a corner and then like blasting someone. But that’s totally not an option.

[00:18:11] Speaker B: No, it just goes straight to your pip boy. I still do it with it. I’m trying to make it as a dodge and then I just hit my pip boy.

[00:18:18] Speaker A: Yeah, exactly. It’s like that’s a great way to break immersion on a. In the middle of a fight is. Oh, just let me just look at my wrist computer.

[00:18:27] Speaker B: I will say the just your sliding, shooting and sliding thing, it’s. Yes, it’s fun in some first person shooters, but honestly some of the best sprinting and sliding and shooting is in.

[00:18:39] Speaker A: The Horizon series, which becomes third person. I do recall that from Zero dawn, but I haven’t played Forbidden west as you know.

[00:18:47] Speaker B: It’s so good because you can slide for a little bit and then if you like slide down a hill, it actually just fully slides down the hill.

[00:18:55] Speaker A: Oh really? Okay. That’s fun. Yeah, yeah, It’s a cool way to do the backlog. I’ll get to it eventually.

[00:19:00] Speaker B: Yeah, yeah. So good.

[00:19:02] Speaker A: Is dog Dogmeat still your companion?

[00:19:06] Speaker B: Yes, he has not left my side.

[00:19:07] Speaker A: Okay, you got the pet. I will say just companion.

As much as I want to switch back to him because it’s a dog and they’re awesome, I don’t know that I’ll be letting go of Cotsworth. He crushes it as a companion. He doesn’t talk your ear off like I expected he might based on our introduction to him at the beginning of the game. And he uses buzz saws and flamethrowers and just absolutely destroys enemies.

[00:19:34] Speaker B: Okay, all right, well then, so maybe I’ll give Dogmeat a rest for a little bit.

[00:19:39] Speaker A: Yeah, let. Let Dogmeat take a little nap and.

[00:19:42] Speaker B: Yeah.

[00:19:42] Speaker A: And come back to him later if you are willing to let go of the absolute destruction that Cosworth can do. And I don’t. I don’t know if someone mentioned this, I think on Reddit comparing.

Do you remember the Mr. Handy? So Cosworth, I guess, is a type of Mr. Handy. Do you remember Mr. Handy from the first season of the Fallout Show?

[00:20:05] Speaker B: Yeah. Yes.

[00:20:07] Speaker A: Where he just pops out of nowhere and tries to harvest Lucy’s organs. Yes.

[00:20:12] Speaker B: Because it’s voiced by. Oh, my gosh.

Oh, I love the dude. I can’t remember his name now. Yeah, yes, I do remember him.

[00:20:21] Speaker A: I mean it. So someone on Reddit asked a really good question, which is, how was your. What did you think of Codsworth after being introduced to that type of robot in the show as someone that’s literally trying to kill you? And then Cosworth here is just, you know, your trusty companion. I definitely had a bit of suspicion about him just considering that. That first introduction from the TV series, but, hey, he’s doing really well right now.

I don’t mind Codsworth at all.

[00:20:53] Speaker B: Okay, good. I might have to bring him. I’ve met a couple others that have not been nice.

[00:20:59] Speaker A: Yeah, I’m totally expecting that to happen too. So I’ll have a robot against robot fight and just watch with some popcorn.

[00:21:06] Speaker B: Yeah, Dogmeat doesn’t help as much in the situation.

[00:21:09] Speaker A: Yeah, he takes. I feel like the little bit that I had Dogmeat through the first museum section quest. I.

He seemed to get hurt a bit more often in Codsworth. I haven’t had to do anything for. He just kind of tanks through everything.

Okay, all right, well, it all depends. I mean, if you want a little bit of an easier going, then go for Cosworth than if you want to have some. Take care of most enemies yourself with a little bit of help. Then dog meets your answer. I mean, there’s obviously there are other companions too, but why choose a human, a regular old boring human, when you can have someone, either a dog or a robot.

[00:21:45] Speaker B: Exactly.

[00:21:46] Speaker A: Agree.

So I think, you know, obviously this main quest takes you to Diamond City. That’s where it really starts. You get assigned it sanctuary and then the quest itself starts when you get to Diamond City. But. So basically everything was just going through it on the way there.

While wandering around, I entered an area with raiders hanging out, decided to try to flank them and ended up going up a fire escape. A bunch of floors in some town that I don’t know the name, name of the top of the floor. The top of the building had no view of the raiders I was trying to shoot at. But there was a single raider in two pieces of power armor, not a full suit, just waiting to absolutely destroy me. Because it was just someone hanging out inside of a room killed me three times. Fortunately, I had a quick save nearby.

And then I remembered I still had the laser rifle that, you know, the tap square to crank up the laser rifle from the museum quest. And it took about five to ten point blank shots to the face. But that eventually took out this raider. Examining her hideout after was pretty unsettling though, because she had two corpses hanging on giant hooks from the ceiling. For some reason, that was not explained at all.

[00:23:00] Speaker B: Ooh, lovely.

[00:23:02] Speaker A: Yeah. Raiders are nice people. Super nice. They shouldn’t be having power armor, but I guess they can pick it up too.

[00:23:12] Speaker B: Yeah, that’s. No, that’s not the. Let’s not have them have power armor.

[00:23:17] Speaker A: Let’s. Let’s not definitely make it. Don’t give a ghoul power armor. Don’t give a. Yeah, not nice.

[00:23:22] Speaker B: I don’t want harder fights.

[00:23:24] Speaker A: Yeah.

And I know. So moving on from there, I ended up. I think it was killing the person by a pool and did some cooking and just kept wandering along. But I know last time you mentioned that you had cleared out the Corvega assembly plant, which is basically just the futuristic Corvette factory.

That place was like a labyrinth.

[00:23:45] Speaker B: Yeah.

[00:23:45] Speaker A: But really entertaining to sneak around and kill every last one of them raiders because there were just so many people. It was a huge, huge place with indoors and outdoors and everything in between.

And. Yeah. So there was the trailer on the property outside of the building with the radio frequency available only in there, which we spoke briefly about. That if you listen to it gives you another place on your Map to go investigate. And it’s only that radio frequency only available in a very small area in that spot.

So, you know, move on over there and you meet your first members of the Brotherhood of Steel, which we know from the show as the main power Armor users had that Concord. No. What was the name of that town, whatever it was with the police station?

[00:24:33] Speaker B: Oh, Cambridge.

[00:24:34] Speaker A: I think it was Cambridge. It was another sea. You’re right.

I mean, honestly. So I heard the radio transmission, I thought, okay, added it to the map. I’ll go check it out later. So I’ll just. On my way to Diamond City.

But then I heard gunfire and I saw a town on the pathway to Diamond City. So I just wandered over there, just like, what’s going on over there? And it ended up being a ton of feral ghouls and those three Brotherhood of Steel members being ambushed. So I helped them out and then went on, you know, went into the police station with them.

You said you had already. You had also done this as well, right?

[00:25:10] Speaker B: Yes, yeah, I’ve done all this. Yeah.

[00:25:12] Speaker A: So you explore through the police station. Paladin Dance is the guy in the armor, he wants to go clear out something so that you can get the tower up and running. The radio tower on the police building. And so you go into the Institute’s run building and it’s full of these synth enemies.

So based on this world. Yes. It has robots and it has mutated everything.

I was not expecting to see anything like Synth. It reminded me of a weird cross between some enemies in Mass effect. And like iRobot, I guess, is the best comparison. And the way it looks alien.

[00:25:49] Speaker B: They also remind me of the alien synths.

[00:25:51] Speaker A: Oh, yes, you’re right. Yep. Those things are unusual too.

Yeah, it’s.

I walked into that building thinking, like, okay, there’ll be some robots and then there’s synths and they just charge at you almost like the Terminator 2 dude as well. And I think this is the thing I was going to mention, held on to for a sec, is that the Institute pistol and rifle that they drop are awesome. And that’s the other thing that I put onto my quick switch inventory favorites. Because I really like the scoped rifle that I picked up that shoots lasers.

[00:26:25] Speaker B: Okay. Yeah, I picked up. I have one on one. I haven’t used it much, but I.

[00:26:31] Speaker A: Pick up ammo is just fusion cell. So there were just so many synths in there that I just swept all of their bodies and grabbed every piece of fusion cell. So I still have a fair bit of Ammo and I’ve used it at long range to take people out. It’s. It’s really entertaining to use that thing.

[00:26:46] Speaker B: Okay. Very good. Okay. Yeah, I haven’t used it as much.

I have one.

I just haven’t used them as much because I’m just kind of happy with my tire iron ax and sniper.

[00:26:59] Speaker A: And I don’t know, hey, if you got something that’s working for you, just keep going with it.

[00:27:04] Speaker B: Yeah, so far it is. So. But as I said, now that I know the three slots, it helps now that, like, if I find something else, I can switch out and see what’s best.

[00:27:13] Speaker A: Yeah, I’m just excited to keep finding totally randomized weapons that I wasn’t expecting and that can slowly replace my very basic beginner level pipe pistols and whatnot. So, yeah, it’s. It’s a. A lot of variety here, which is fun in the weapons.

[00:27:34] Speaker B: There it is.

[00:27:35] Speaker A: Did you also go. So what was your. I mean, that. That.

That walk through to set up the generator and everything was fairly straightforward and somewhat linear. But yeah, I think the only other kind of major thing the. Did you set up the radio tower at a drive in movie theater for. It was a quest from.

It was. It was a quest from Preston from Sanctuary to go because they want to expand their network or their settlement. Basically. It’s fairly close to Concord or to. Yeah, to Concord and Sanctuary.

[00:28:13] Speaker B: I’ve been to it, but I didn’t do that. I went there. So.

Yeah. Just before that, though, I was. Did you. In the arc Jet Labs part, did you. Did you start the engine while Paladin dance was under it?

[00:28:27] Speaker A: No, I don’t think I started the.

[00:28:30] Speaker B: Engine and it just shoots fire down on top of him and he goes down to like one knee. But he survives.

[00:28:37] Speaker A: But he’s like, I don’t think that happened.

[00:28:39] Speaker B: He’s like, oh, I got burned. And I’m just standing. I’m standing in the room because it’s like a room. It’s just a button that says press the start engine. And I’m like looking out the window and I just press it. And then I just stand in the window and just watched him just the engine just turn on while he’s underneath fighting synths.

[00:28:55] Speaker A: Oh, okay. I didn’t. Yeah, I did not push that button. I took the fusion cell or the power core out of that thing that started at the generator. And then I was so overburdened because I had picked up. I picked up something called a junk jet. It’s.

[00:29:09] Speaker B: Oh, I got that One.

[00:29:10] Speaker A: I don’t know if you got that one. It’s a lot where you just throw all your junk in and start shooting them at play. I picked that up, was overburdened because it was so heavy. And then obviously, yeah, he’s. He’s getting swarmed by these synths and you have to go all the way around because you can’t just walk through that window or anything else. So I was just walking so slow that I didn’t stop to do anything because I was like, I think he probably needs some help, at least a little bit. And then I finally, right before turning the corner, I was, you know what? I’m just going to pass this thing off to Cosworth for now and pick it back up from him later.

[00:29:40] Speaker B: I was going to say I passed mine off to. To Dog Meat.

[00:29:43] Speaker A: Yeah, yeah, man. You’re gonna break Dog Meat’s back like that.

[00:29:46] Speaker B: I. Dogmeat is holding like a hundred plus pounds for me, and I’m proud of him. I don’t really know how he does it.

[00:29:52] Speaker A: He’s a. I don’t also know.

[00:29:54] Speaker B: That’s another thing I don’t see. I don’t know if there’s a limit for how much they can carry for.

[00:29:59] Speaker A: You, for how much.

[00:29:59] Speaker B: They can’t see a limit for them.

Obviously we have one, but I don’t see for them, but.

[00:30:06] Speaker A: Well, maybe they’re just the Mary Poppins bag and that’s all I need.

Yeah, just throw everything that you want but don’t want to carry in there. Yeah, that was an entertaining experience. So, basically, I picked up a very minor quest to just expand the settlement of the Minutemen into that drive in theater.

So you have to clear out a couple of mole rats, but the mission itself is to set up a generator. So you have to actually go into the settlement building menu, the workshop menu, and build a generator and a radio tower.

And for the life of me, I couldn’t figure out how to make it work because you set them both up. And then.

[00:30:42] Speaker B: So I did.

[00:30:43] Speaker A: Yeah, it turns out, yeah, I did.

[00:30:44] Speaker B: This, but not there.

[00:30:45] Speaker A: I did it at a different scenario. You have to be in the settlement menu, wander around and find your things, and then click connect the cable or the wire. The plug, I guess. I don’t remember which one. Kevin goes, like, cable. Yeah.

[00:30:58] Speaker B: Attach wire.

[00:30:58] Speaker A: You have to click it on one and then attach it to the other one.

So anyone out there who’s doing this for the first time, it’s really needed a tutorial because it would just keep popping up With a. You should connect it with a wire, but there’s no wires in the menus.

So there you have it. If you want to do that, set up your pieces of equipment and then hit triangle. I think it was triangle for me.

[00:31:22] Speaker B: I don’t know if it was triangle to attach wire. And then it did. So I did it for replacement.

Yeah. Called Sunshine Tidings is where I was.

See, that’s interesting. So I didn’t get. That’s interesting that you did it at the drive through for Preston. But I didn’t. So for Preston, I’ve done. I’ve talked to two settlements. The first one. Actually, I’ve talked to three. The first one, which was the one that made me go to Corvega, which was like, tree pine or something. I don’t know.

[00:31:48] Speaker A: Yeah, 10 pine.

[00:31:51] Speaker B: Yes. And then I went to Corvega.

Then I went to one called Oberlin Station, where I talked to them, and then they just want you to. It’s like another one of, please kill some raiders for us in this place. So I did that, and then I went back to Preston, and he said.

He gave me two things. One, go to Sunshine Tidings and clear that out to make it a sanctuary for us. And two, do you want to fight and go to this castle with us? Which I have not done.

[00:32:23] Speaker A: Castle sounds fun and out of place.

[00:32:27] Speaker B: But I went to Sunshine Tidings, and there’s just, like, a few feral ghouls in, like, it was just a bunch of cabins, so I just fought some of those. I cleared it out. But then I had to, as you said, for there, I had to put up a radio beacon, like a beacon tower and a generator. And it took me forever to figure out that. Why? Because I’m, like, looking through all the menus, and I’m like, I built a conduit. And I was like, well, that doesn’t work. And.

Yeah. And then all of a sudden, I’m, like, looking at it outside, and it says attach wire. I was like, oh, okay.

[00:32:53] Speaker A: Yeah. It needs a better tutorial system for at least the settlement stuff, if not a lot more. And obviously, so many complaints about, like, which one was it? Skyward Sword, Zelda.

People don’t love overly long mandatory tutorials, but you should have an option for tutorials for things that are this complicated.

It’s not because of this, but I, coming into this game, knew that the settlement building was a thing, and I have zero interest in it. I’ll do as much as I need to to just kind of quickly Move along or get some experience.

[00:33:26] Speaker B: Moving along. That’s. Yeah, I’m doing the same.

[00:33:28] Speaker A: I don’t.

[00:33:28] Speaker B: I’m not.

[00:33:29] Speaker A: That’s not the type of thing that I love doing in a game except Age of Empires or other rtss of that era. Because that, that is the point.

But it’s not. It doesn’t fit for me into this kind of situation. It makes sense in world, but it’s not something I want to be doing. And I’m glad it’s just me so far.

[00:33:49] Speaker B: The minimal. The minimal of just to get that like select mission done. But I’m not going to build extra houses and all that on myself. I’m not going to do that.

[00:33:57] Speaker A: No, thanks. No, thanks. Yeah, I guess the last. So the last kind of side questing that I. Before I pass over to you is that I ran into a post office. And of course Cosworth says, isn’t it a little bit too quiet in here? And I, you know, was thinking the same thing. There was a weird red light coming from out, out of nowhere at some corner and there’s a bunch of shopping carts full of meat.

And then I saw in the corner behind a podium an enemy just standing there. And I was like, I think that guy’s moving. But he was just very still. And I got a little bit closer. I was starting to pull my gun out and he immediately turns to attack me and said, weird, but it was a super mutant. My first super mutant encounter. And the post office was full of super mutants.

And they wrecked me at least a couple times before I pulled out that laser rifle from before. And. And actually the gun that I had grabbed from that was given to me by Paladin Dance. And I started just ripping him apart with that thing.

I backed myself into a corner behind a door.

[00:34:58] Speaker B: Yeah, okay, we forgot to mention that. Yeah, you get his gun. Called the righteous Authority. And it’s actually a pretty good gun. I will say.

[00:35:04] Speaker A: I’m a fan. Yeah, I have it on my favorites for sure.

[00:35:07] Speaker B: Yeah. Same.

I have not. Okay, so I know what you’re talking about because I walked past the back window of the post office and looked inside and saw mutants. And I said, nope. And I walked the other way. I was like, I’m not fighting those.

[00:35:23] Speaker A: Because I walked by the front door and you walked by the back door. And so you got more information than I did.

[00:35:30] Speaker B: Yeah, early, early game. When we first started, not long. And when I was doing like my first or second side quest, I randomly encountered one super mutant in the middle of the road. And I tried to shoot it and do stuff and it was not doing anything at that point. And I was like, oh.

So I kind of more of ran, but I’ll get back.

I also gotta fight some. I don’t know. Did you get another.

I haven’t done it yet, but there’s a signal about a guy. Did you get another radio signal for somebody or listen to something?

[00:36:01] Speaker A: You know, I check them out when I come across them, but I don’t. Which one are you talking about?

[00:36:06] Speaker B: There’s a radio signal of a guy who’s like trapped in a tower and he needs help and he’s like surrounded by super mutants. He says, so I haven’t done it yet, but I got. I was walking. It was while I was walking towards Diamond City or whatever. It just like popped up on the right corner. It says like, blah, blah, radio signal. And so I went in and listened.

[00:36:26] Speaker A: Interesting.

[00:36:27] Speaker B: I think it’s called Trinity Tower. I think is what it’s called.

[00:36:29] Speaker A: Interesting. There is. So now that you mentioned it, someone on Reddit kind of clued me into something which take it or leave it. This advice, but basically it sounds like with the PS5 upgrade of Fallout 4, if you’re on that version like we are, they added right after you leave.

It was either after you leave the vault or after you complete the museum quest. It pops up a bunch of quests for free out of nowhere that you don’t have to collect by talking to someone or discovering something or listening to something. So there’s.

What is it? A handful of quests that. That basically drop some of the most. I think they’re mods that don’t necessarily tie into the game itself super well, you know, or well enough, but that were added in and they were added from the get go and they give you super overpowered weapons. So if you want that, go for it. And if not, I mean, at least at the start of the game I said, I don’t know if I need that. So I turned off the trackers for those and I’ll go back to them later. But those quests are called Echoes of the Past at Hallows Eve, When Pigs Fly, Crucible, Best of Three, Pyromaniac, and Speak of the Devil. So thank you to. I am not modest on Reddit, but those are things that being OP at some point might come in handy if you want to pick up some really high powered weapons.

[00:37:48] Speaker B: Yeah, I can’t remember if I’ve done one of them. I’ve looked at all of them. I do like this feature in the pip boy, that you can scroll over them and then say view on map and see where they are on the map.

[00:37:57] Speaker A: Yeah, it’s super useful.

[00:37:58] Speaker B: So then I can see like, oh, is it really close? Like, is it something I’ll get to? Most of them have been quite far away.

[00:38:05] Speaker A: Yeah.

[00:38:06] Speaker B: So I just haven’t.

[00:38:07] Speaker A: Mostly on the inside.

[00:38:07] Speaker B: You may have done one, but I can’t remember. I don’t think I have. The one that confuses me is the, like, is it the mysterious signal or the Hallows Eve, like, signal? And I like, keep going on to the mysterious signal on my radio, but nothing ever happens. So I don’t know. It must be one very specific area that I haven’t got to yet.

[00:38:26] Speaker A: Yeah, that could be it.

[00:38:28] Speaker B: Because it doesn’t show on the map where it is. When you click on the show on map, it just takes you to Sanctuary, like where you start.

So I was like, it must be one specific area. And I mean, when I say it takes you to Sanctuary, it doesn’t mean. I don’t mean, like, that’s what it’s saying it is. It’s just like it doesn’t move the map.

So, yeah, put a point down.

Yeah, so I’m. That one I’ll find. But yeah, I did see those right when we came out of the vault, but I don’t think I’ve done any of them yet.

[00:39:00] Speaker A: Yeah, yeah, I’m gonna hold on to them. I’m gonna hold on to when I’m like, I don’t want to level up when I. At a grind level. I want to just.

Yeah, yeah, I just want to destroy some people. What other kind of exploration or side quest related stuff did you get up to?

Let’s see.

[00:39:18] Speaker B: I’m trying to make some notes here. I think I’ve talked most about all of them. Some of the. Some of the. No, I think I’ve talked about all the other ones I’ve done outside. There was two that I did inside Diamond City.

[00:39:30] Speaker A: Okay.

[00:39:31] Speaker B: So inside.

[00:39:32] Speaker A: Okay. All right.

[00:39:33] Speaker B: So if we go. We go back to like Diamond City. So the main. The main quest was due to the Commonwealth. We go to Diamond City. I got two Diamond City.

[00:39:42] Speaker A: It’s really funny to me that the main quest, one of the things driving the story along, is really just about arriving at getting into Diamond City and then having a couple conversations and that’s the quest.

[00:39:55] Speaker B: Yeah, but there’s. Yeah, I know there’s a lot more of just side questing that actually.

[00:40:00] Speaker A: I mean, unless some of these future. I mean, we’ve already done what, three to four if you count the prologue. There’s only. There’s less than double digit main quests left. So unless they get a lot meatier, I’m starting to understand why so many people say that side quests rule in Fallout or at least Fallout 4.

[00:40:20] Speaker B: Yeah, I definitely could see that. But yeah, I got to Diamond City. So actually when I first got to Diamond City and I saw a Diamond City security guy, he was red. Like I thought it was an enemy and not a diamond. Like I didn’t know it was someone good. Like he just walked and so I shot him and killed him. And then at points then I killed a couple others. And then at one point I had everybody from Diamond City attack me and I died.

Like the mayor came out and other citizens in there and I like that you’re making here. I died and I realized that’s not right and I just reloaded like a last save a little bit before that.

And so. And then the next time when I saw that security guy, I just walked up to him very slowly and it didn’t turn red or anything. I don’t know why it turned red the first time. And just talked to him and he said, oh, if you’re looking for Dime City, it’s down that way. And then I walked past the machine gun turret, which didn’t shoot me the second time.

And then I walked in and made it and found my way to the main gate of Diamond City and then talked to Piper outside there, who basically gets you in by saying, hey, I have a traitor here with me. Like, you have some good stuff. Why don’t you let us both in?

[00:41:35] Speaker A: And the main security guy just. Just to push over.

[00:41:40] Speaker B: Yeah, he’s like, ah. He’s like, I just don’t want to deal with you again. Piper basically just let you in. And then the mayor was like, why’d you let her in?

[00:41:51] Speaker A: Well, because.

Because we protect our own. I don’t know.

[00:41:56] Speaker B: Yeah, but we get in. I asked, asked around. I tried. My persuasion or perception is not good enough yet. I keep trying to make it happen. I fail about every out of five times. Fail four out of five times. I will say so. I need to up that. But I did speak to. I think it was Nat who works at the paper, the Public Occurrence with Piper.

[00:42:18] Speaker A: I mean, typically in a game like this where you can have conversations you go through. I mean, I typically just go and talk to everyone that I can and then move along. I mean, I stopped at the bar and talked to the robot for A while.

[00:42:30] Speaker B: Yeah.

[00:42:30] Speaker A: Or tried to trade or whatever.

Yeah. So Nat is the. I think. Who I think is either the younger sister of Piper.

[00:42:39] Speaker B: I’m not sure. Or if it’s just some kid that networks with Piper.

[00:42:42] Speaker A: Yeah. Either way. Gives you the information you need.

[00:42:46] Speaker B: Yeah, I told her the information. I told her I was like, I’m looking for my son, like, Sean. She was like, oh, you should go talk to Nick Valentine.

I was like, oh, who’s that?

Yeah, he’s a detective. And so, yeah, I did that. And then the rest of the main quest is then you literally just go into Valentine’s office, you talk to his assistant, and she was like, oh, he’s left on a job and he hasn’t come back yet. And then that’s where we start the next main quest.

[00:43:12] Speaker A: But yeah, and after that, still hilarious. That Literally just that.

And we’ve got these are. And forget everything we’ve already talked about up to this point, except for that. And we’ve just done our one required task of the week, so.

[00:43:27] Speaker B: I know.

[00:43:28] Speaker A: Yeah.

[00:43:30] Speaker B: Which is. It’s also weird to me because I swear on, like, how long to beat or something. Actually. Yeah. You know, I’m looking it up now on how long to beat. It says the main story is 34 and a half hours to take to be.

[00:43:44] Speaker A: Okay, is. I mean, is that just walking time or. I don’t know, are they assuming that the main story means you’re going to get distracted no matter what? So we’ll just factor it in as a main story, even if it’s not. Yeah. Unless the next, you know, the next nine quests are going to be 10 hours each. Well, okay, that’s a bit much. You do the math on that. But a lot longer than this. Walk to a city and talk to people.

[00:44:07] Speaker B: Yeah.

So, yeah, it’s been short, but now, yeah, now we’re on to the next one, which is to go in, you have to go find Valentine, rescue him. But obviously before we started that, I then in there in Diamond City, I went back and talked to Piper. I did, like, an interview for her.

I did an interview for Piper where I just kind of told her my story. And then, like, the next day, like, it’s in the paper and everyone’s like, oh, you’re the guy in the paper.

[00:44:32] Speaker A: I was like, oh.

[00:44:36] Speaker B: And then I talked. I talked to another little psychoist I did there. I talked to a guy who needed paint. He’s like, we must. We must always paint and make sure the wall, our protector, is basically always nice and it’s the Green Monster because it’s Fenway park, which is great.

[00:44:53] Speaker A: Oh, okay. That’s why I was.

[00:44:57] Speaker B: I haven’t looked up Diamond City at night.

[00:45:00] Speaker A: Yeah, I got to. Okay, okay. I got to Diamond City at night. And then I really just went straight to the quest and didn’t look around much. But now that you mentioned that, I will look around.

[00:45:10] Speaker B: It’s Fenway. It’s Fenway pack is what it is.

[00:45:13] Speaker A: It’s great.

[00:45:14] Speaker B: I love it. There’s the statue outside. I think of Ted Williams. It was outside the scene, which is awesome.

Yeah.

[00:45:21] Speaker A: So I helped. Okay. I did. I see the statue right outside the gate. Yeah.

I didn’t put that.

[00:45:26] Speaker B: So it was a little side quest to get. To get paint for. To help paint the Green Monster. So I went and got the paint, which again, is just killing some raiders. But what was unique on this one was.

Well, I guess not. There’s like a settler outside of where you have to go in to get the paint. But it’s a decoy. And they’re. They’re. They’re actually a raider. And they bring you in. They’re trying to ambush you, but you can kind of sneak up on them a different way. But there’s a whole bunch of like in a basement area, like you said you saw hanging bodies in one. There’s like six or seven dead bodies of other settlers who have fallen for this. Thought it would be like them to get help and then they get killed by the raiders.

But it was more of just a little thing. You. You clear it out, you get the paint, you take it back, and you paint some of the Green Monster. And the dude gives you like 200 bottle caps. And I was like, sweet.

[00:46:14] Speaker A: Yeah. I was like, that’s.

[00:46:15] Speaker B: I’ll take that.

[00:46:15] Speaker A: Currency.

[00:46:16] Speaker B: Yeah, that was it. That’s what the little ones. I did inside there. I just found it funny that it is Fenway Park.

[00:46:21] Speaker A: Yeah, yeah, yeah.

[00:46:22] Speaker B: I like that.

[00:46:23] Speaker A: I’m sure we’ll find out more. More Boston specific things. I mean, a lot of this so far has just been. Okay. We were in a suburb. We were in a couple of small towns, a factory, and then a bunch of mostly deserted, deserted land. So it’s. That’s cool. They’re connecting it finally to things that larger population might recognize if you’re not living in that area or never have. But. Yeah. The only other thing that I guess that they mentioned that I noticed was the guy in front, like across the street in front of Nat the newspaper post was. And a couple other people that I talked to in town were talking about the.

The Institute and how it’s like the Boogeyman.

And I mean obviously I’m holding and using multiple Institute weapons that are very futuristic. There’s the synths that are probably related to it too. So I’m really curious now that that’s just like a random the plot thickens kind of moment where who is the Institute? Everyone talks about how people don’t get found in Diamond City.

So I’m really curious where the story goes from here. Obviously we’re getting a detective involved. Maybe that will explain some things and maybe this story gets a little more interesting than we thought it might.

[00:47:37] Speaker B: Yeah, I did. I talked some where they say people get kidnapped here all the time, but no one cares that they get kid. Like it’s like, oh, they got kidnapped, but at least they’re not dead.

[00:47:48] Speaker A: Yeah. So it makes you wonder if the Institutes are the one who kidnapped Sean.

I’m thinking it’s pretty likely at this point.

[00:47:58] Speaker B: I’m pretty sure there’s another guy in Diamond City. You probably didn’t talk to him, who’s a big baseball dude. He’s like decked out in a whole baseball uniform. And you talk to him and he tells you about the great game of baseball. And he said baseball was a game where teams beat each other to death in par suit armor. He said there was an all ladies team called the Lexington Ladies. And I forgot her name, but this one, she was the best baseball player out there and she had a kill streak of whatever.

And then you can answer saying, that’s not what baseball is.

[00:48:32] Speaker A: Oh, okay.

Yes. Because you were alive when baseball was around.

[00:48:36] Speaker B: And he’s like, no, it’s not. He’s like, yes, it is.

And you go like, no, it was America’s pastime. And this is how it was. The guy’s like, whatever.

[00:48:46] Speaker A: But yeah, I just love how realization baseball was people.

[00:48:51] Speaker B: Basically. It’s people, teams killing each other. Whoever wins, killing each other in power suit armor.

[00:48:57] Speaker A: I mean, okay, so I’m. I enjoy a number of sports. Baseball’s lower on my list there of interest and it doesn’t hold my attention for too long unless I’m in the ballpark, but I might tune in a little bit more often. It was like that.

[00:49:11] Speaker B: Yeah.

[00:49:11] Speaker A: At least a fake version of it. I don’t want to see people actually get killed. That would suck.

[00:49:14] Speaker B: Yeah, I just found that funny. You’ll see the guy. Because what I do like about this is when it’s. When it’s nighttime, they Actually they all go inside their house and like they lock up like it’s done for the day. They’re not out there 24 7. So I do like that, that, that, that there is that little thing.

So yeah, so it’s like during the immersion paint mission I like just went and talked to him because he’s like, come here, come in. He’s like, you can buy bats and baseballs and stuff from him.

[00:49:39] Speaker A: So yeah, I did pick up a bat actually and I was planning on trying to use as a melee weapon at some point. So we’ll see.

[00:49:47] Speaker B: He sells some bats like with screws and other things on it that are pretty good, but they’re not. But they’re not better than what my bladed.

Yeah, tire iron. So I just haven’t upgraded.

There’s one that is. But it’s like. So I noticed on some vendors they have like a special weapon that is like super like overpowered and it costs like a ton. Like he had a baseball bat which was. There was like 2000 something bottle caps. I was like, I don’t have that much.

I saw on another vendor a while ago, like someone had a sword that like could easily kill.

What was it? It was really good against ghouls and something else or whatever. But it again, it was like at that time it was thousand, like a thousand plus bottle caps. And I didn’t have that.

But it seems like some, some people have. Yeah, they have at least like one special type of weapon that you can get.

[00:50:48] Speaker A: Huh. Okay. I guess I haven’t seen that many stores really, but I’ll have to check that out. Maybe I’ll save up for a giant sword.

[00:50:55] Speaker B: Have you done. Have you bartered with anybody or like bought stuff off?

[00:51:00] Speaker A: I did try to barter, but then it involved coughing up a lot of stuff too, I think or that was part of a trade. I don’t know. I opened up the menu and then I was like, yeah, this isn’t going to work out right now. So I bailed, but I’ll do it later. Have you.

[00:51:14] Speaker B: Yeah, I’ve done it where I’ve bought some stim pet some other things off people objects where like if I need screws or whatever and it tells you like how many bottle caps like ammo. It’s like how many bottle caps it costs total for them. Then you can see how much it’s going to cost you and then you can look at your stuff. And I’ve done it where I haven’t got it where it’s even trade. I’ve Always paid. Yeah, but I’ve got it where I’ve traded some stuff off that I know, like I’m not going to use or extra guns that I don’t care about and just gotten the price.

[00:51:41] Speaker A: You’re not going to use it as scrap parts for something else?

[00:51:44] Speaker B: Some I do, some I don’t.

[00:51:46] Speaker A: Yeah. I don’t know if you ran into him, but somewhere in that path from Sanctuary down to Diamond City, I ran into a pack of three people with a Brahmin, one of those two headed cows with a bunch of stuff. He was basically just a wandering shop that was. He said he was an armor salesman. So I looked at his stock and I was like, oh, this looks cool. Oh, it’s really expensive.

And that was the one that I ended up not doing anything with.

[00:52:10] Speaker B: But I just ran into a guy actually quickly, I ran into a guy that was selling a dog.

He was wondering if I wanted to.

[00:52:18] Speaker A: Buy a dog off of him.

Dog, meet a partner.

[00:52:21] Speaker B: I said, yeah. I said, not at this time. But it was like 200 something caps 240 or something for dogs.

So yeah, I just found that funny.

[00:52:34] Speaker A: Not going to replace dogmeat, but you can get them a partner, so why not?

[00:52:37] Speaker B: Yeah, true. No one dog meat.

[00:52:42] Speaker A: So yeah, I mean.

Okay. The main quest itself was really just not much. So I guess we’ll see what happens. For next time, our goal is to play and complete the main story quest called Unlikely Valentine and Getting a Clue. And I believe Getting a Clue follows on Unlikely Valentine and continues the detective investigation. So once you finish those and as much side questing as you’re in the mood for, save and Quit and hang on for next time, just don’t start the following main quest which is called Reunions.

[00:53:19] Speaker B: Yeah. Thank you everybody for listening and continuing on this journey with us through Fallout. Hope you guys are enjoying and exploring as much of the wasteland and the Commonwealth actually as we are.

So yeah, talk to you next time. Thanks.

If you want to follow along and discuss our playthrough of Mave games on the Gaming Backlog Book Club podcast, please give us a follow on your podcast platform of choice. Spotify, Apple Podcasts, iHeartRadio, Pandora, Amazon Music or Pocketcasts, as well as our Discord and Instagram under the same name. Thanks.